Question. If you're looking to learn more about all the different Wasteland 3 endings, you're in the right place. Grimdark as fuck.It's a Dark Souls level apocalypse. Skill check system is broken. The Cathedral maybe, but not Mariposa. You get this ending if you join the Master. They are a scourge that lasts for years, until a rebel army of mutants brings them down. It might take them thousands of years to fully die off, but it will happen eventually. Bad ending in fallout 3. share. Have you never read a comic book set in an alternate timeline to the original, or something like that? This Guide helps show you your ending options, and which best to choose. Video scene 7-8 - Based on the gender of the Sole Survivor(One will always be included). Canon endings are marked with a darker background color. In 2161, the mayor of Junktown was Killian Darkwater, grandson of the town'… Your involvement with the various places and people of the Wasteland is well documented by future historians. By using our Services or clicking I agree, you agree to our use of cookies. Cookies help us deliver our Services. Close. The second timer is honestly worse, as you have no warning of how close it is. Video segments 2 to 7 - These segments appear to be based on whether player completed a specific side quest. Enter the raider camp but don't kill enough raiders for the previous ending. Part 2: 1. Should you help them find their way to the Great Beyond? The mutant armies, led into battle by the fierce Super Mutants, destroy the Followers of the Apocalypse. Part 2: 1. While the other installments of the franchise offer slightly different experiences, the core gameplay and ideology behind it is the same. Playing next. Bad ending: Necropolis is overrun by the Mutants. If Fallout 4 is the only game in the franchise a gamer has played, then heading off to purchase another one would be a great idea after completion. If the Master had taken over all the regional vaults with the populations intact...maybe the Brotherhood survives, but they would probably have to evacuate. https://fallout-archive.fandom.com/wiki/File:Fo1_Mariposa_Ending.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Cathedral_Ending.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Mutants_Ending_01.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Mutants_Ending_02.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Necropolis_Good_Ending.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Necropolis_Bad_Ending_01.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Necropolis_Bad_Ending_02.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Followers_Good_Ending.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Followers_Bad_Ending.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Shady_Good_Ending.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Shady_Bad_Ending_01.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Shady_Sands_Ending_NAR_21.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Shady_Bad_Ending_02.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Shady_Bad_Ending_03.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Junktown_Killian_Ending.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Junktown_Gizmo_Ending.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Junktown_Mutants_Ending.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Brotherhood_Good_Ending.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Brotherhood_Bad_Ending.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Endings_Invaded_Brotherhood.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Hub_Good_Ending.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Hub_Bad_Ending.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Khans_Ending_01.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Khans_Ending_02.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Khans_Ending_03.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Vault_Dweller_Ending_01.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Vault_Dweller_Ending_02.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Vault_Dweller_Ending_03.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Vats_Ending.ogg, https://fallout-archive.fandom.com/wiki/File:Fo1_Vault_13_NAR_2.ogg, https://fallout-archive.fandom.com/wiki/Fallout_endings?oldid=2050759. Share The ghouls of Necropolis learn how to maintain the repaired water pump, and eventually rediscover many lost secrets of engineering. Only a single question remained unanswered: What happened to. 2. 1 Arroyo 1.1 Elder 2 Modoc 3 The Den 4 Vault City 5 New Reno 5.1 … Fallout: New Vegas establishes this ending as canon. The intro and PC background are disgustingly bad. Complete the quests "Find the missing caravans." Question. This ending is bugged and does not appear in the game. Fallout 2, Fallout 3, and Fallout: New Vegas establish this ending as canon. 973. Fallout 2 and Fallout: New Vegas establish this ending as canon (although a single Khan survivor, Darion, is found in Vault 15 in Fallout 2, where he is quite influental). However, only one of them will appear. To enhance, fix and improve the Fallout 1 experience. (One of them will always be included.) Endings may refer to: Fallout endings Fallout 2 endings Fallout 3 endings Fallout: New Vegas endings Dead Money endings Honest Hearts endings Old World Blues endings Lonesome Road endings Fallout 4 endings Fallout Tactics endings Fallout Tactics chapter endings Van Buren endings The Desert Raiders eventually regroup and manage to terrorize small communities in the years following your adventures. You are taken away and slowly returned to normal Vault life. There would be no last bastion of humanity. Video segments 8, 17, 18 - Based on Lone Wanderer's Karma. hide. Game is unfinished/rushed. Gizmo keeps the town prosperous but healthy, as he has no desire to injure his own affluence. 1 Arroyo 1.1 Arroyo re-settled using G.E.C.K. The Vault Dweller's memoirs and Fallout 2 establish this ending as canon. Even in the good ending where you defeat the army, if you don't talk to the Followers the narrator says at the end that they didn't make it. These are the available ending cutscenes in Fallout 2. The Brotherhood of Steel repels the first wave of a mutant invasion, but a. Her brilliant, if headstrong, style of leadership makes Shady Sands a powerful force in the years to come. No Zion. Part 1: 1. The mutant army marches as far north as Shady Sands, razing the small town to the ground. 1. Really The only two threats would be the enclave (who wouldn't have the FEV nor Vault 13, so no global genocide) and the institute, how much of a threat they are depends on how fast the super mutants spread. This means that the NCR, and the Brotherhood of Steel probably wouldn't be able to survive the mutants due to them outnumbering them vastly. Browse more videos. (One of them will alway… As I said in my review, the ending, and really the entire last third of the game, really blew away all my expectations. Part 1: 1. They form a business selling this technology to other towns. Hopefully, broken steel DLC should fix the ending problem, but not for PS3 users, AFAIK 11 years ago. You march into the desert sands, leaving the shattered corpse of the Overseer behind you, never to return to the Vault. Unity, with the Enclave (my guess) winning by using an FEV poison or nukes. The endings are influenced by the choices the player character made during the course of the game. If they had, then the Unity would have remained a threat in California but not an existential threat to humanity. Video segments 9, 10, 11 - These segments are based on player's end-game decision in the control room. An artistic retelling of FALLOUT 1, story and plot summary. 1 . Everyone else dies, is mutated or leaves. Playing next. Your mission beneath the Cathedral is successful. In the original write-up of Junktown, the "ending sequence" was reversed from its final incarnation. But eventually they too would die off, even if not by old age. If Tandi does not survive, you can't get the good ending from Shady Sands. Fallout: New Vegas establish this ending as canon. Modoc disperses due to drought 3 The Den 3.1 1. This happens if you arrive later than 88 days (and find a ghost town) or if you take the water chip but do not fix the water pump. Your actions today will influence the outside world for years to come. With a finite supply of pure humans, there were only a finite number of truly smart super mutants, like the Lieutenant, Marcus and Neil, that could be created. Takes precedence over the other endings. Bad ending in fallout 3. share. Honestly the super mutant army would probably then take over the rest of the United States. Use this guide to see every possible ending that Fallout 4 has to offer. New comments cannot be posted and votes cannot be cast. Yeah, personally I think the Enclave would be their biggest threat since they too experiment with FEV and are capable of modifying it like they did in FO3 to kill off mutated creatures. Part 1: 1. Report. It comes down to Enclave vs. So what if the vault dweller failed to defeat the super mutant army? Unfavorite. However, only one of them will appear. TL;DR: Play Fallout 1 instead. In addition to that, all other available mods and patches are rolled into Fixt (see below), meaning that Fallout Fixt is the only thing needed for "the best" Fallout 1 experience. Archived. Although with their advanced intellects and stuff it isn't unreasonable to guess that they'd be able to fix that in the years after. Fallout a nuclear post apocalytic game. Even more than the nukes. < > Showing 1-9 of 9 comments . Favorite. Part 3: 1. Kill Decker without doing any quest for him. Browse more videos. Part 3: 1. I was about to type out a huge counteragrument then remembered that all the mutants are sterile so yeah they would eventually die out. Anyone who enjoys Fallout 4 would likely thrive playing one of the older versions of the franchise. That said, if the Unity and its super mutant army was still a going concern, the Enclave would have had a much harder time getting into Mariposa, to acquire the FEV samples they needed for their planned mutant genocide. Depending on your decisions at certain major War never changes. Playing next. Urizen. The combat is broken. Below are the available ending cutscenes in Fallout. The Vault Dweller's memoirs establish this ending as canon. Awesome game, bad ending. The Brotherhood of Steel ending is good, by the New California Republic they mean what Shady Sands turns into if you get a good ending. The Den flourishes 3.3 3. ... but every time I do that I get neither the good nor the bad ending for the Hub. Report. I've been playing Fallout 1 lately, and people have told me that if I screw around too much, then the mutants will take over the world and I get a "bad" ending, even if I defeat the final boss. Junktown becomes the new boomtown under the careful, and profitable, guidance of Don Gizmo. Shady Sands Good ending: Aradesh and Tandi found the New California Republic, a hopeful new government in … I think the Institute could be the only saviors of Humanity, if they waited them out or destroyed them with some weapon somehow. With the background picture being a gallows behind Killian with shadows of dead men hanging from it. Follow. For me, that totally ruins the fun of the game if I have a to beat the final boss ina certain amount of time, otherwise I will get a "bad" ending. The bad ending for Fallout. save hide report. Exploration value is non existant. Enter Necropolis after 110 days have passed or 30 days after killing all the super mutants at the watershed. And every ending makes you feel bad because you either kill 2 clans or kill ur son and his clan. But a month later, disaster strikes. Video segments 2 to 7 - Based on whether the Wanderer completed a specific side quest. It might have been a better ending if you killed him too, though, I'm not sure. Then, nothing. 5 years ago | 32 views. As the name suggests, it was built after the Great Warout of random pieces of junk, mostly from wrecked cars. The Desert Raiders pillage most of the northern parts of New California. NPC dialogue is bare bone. Your actions today will influence the outside world for years to come. The ending of the Fallout 4. With Aradesh dead, and Tandi missing or killed, Shady Sands needs a new leader. Jan 7, 2016 @ 2:22am Worst ending/s The video you get is almost the exact same thing no matter what you do. That scenario is basically the end of it all for the world. (One of them will always be included.) The Brotherhood of Steel, under new leadership after the death of Rhombus, becomes an overzealous, techno-religious dictatorship. There wouldn't have been any new Fallouts, probably. Press question mark to learn the rest of the keyboard shortcuts. Canon endings are marked with a darker background color. This probably means San Francisco would either be destroyed or would be used as a mutant stronghold. The Den disperses 3.2 2. It would become so huge and powerful that the only thing that could bring it down would be someone/something within the organization itself. I named it as good ending, because you don't kill the overseer. I remember one game, I was busy exploring the great glow, and then suddenly, boom, game over vault 13 has been overrun. Part 3: 1. Shady Sands: Go to Khan base, kill all the Khans there and rescue Tandi. The Endings for Come Fly Away Mission. 896. The death of the Master was the first major step towards ending his mad dream of conquest and enforced peace, but it is the destruction of the. Modoc disperses after Slags' destruction 2.3 3. Enter Shady Sands after 230 days have passed. The endings are influenced by the choices the player has made during the course of the game. 90% of quests are fetch/fedex and offer ZERO moral ambiguity (check the wikis if you dont believe me). This includes fixing bugs, restoring features, modifying balance, adding features, and many fixes to text/dialog. For Fallout 4 on the PlayStation 4, a GameFAQs message board topic titled "There is only one Good Ending *Massive Spoilers*". Video scene 1-3 - Based on choosing to complete Nuclear Family or The Nuclear Option. I don't think the BoS would have been able to take care of everyone at Mariposa. You march into the desert sands, leaving the Vault behind you. A state-of-the-art subreddit from Vault-Tec. How would this affect the wasteland and large factions like the Enclave since the NCR and the Followers of the Apocalypse could never exist? Browse more videos. How come Fallout 1's Brotherhood bad ending is apparently the actual ending. The Den becomes raider central 3.4 4. In the latter case, it's also based on the gender of the Sole Survivor(One will always be included). The mutant attack on Necropolis spares none of the ghoulish inhabitants. The town mostly lives off of trading and has a reputation for open hospitality. Video segments 8, 17, 18 - These segments are based on player's Karma. Prequels at best. Shortly afterwards, the Raiders regroup and attack Shady Sands, burning the small community to the ground. Press J to jump to the feed. 2. These are the available ending cutscenes in original Fallout. He profits the most, and continues to increase the size of his casino, and the scope of his power, until he chokes to death while eating some. Fallout Series Fallout 1 ending question (8 posts) (8 posts) (8 posts) Pages: 1. They were changed because the marketing department decided at the last minute that the game had to "reward good and punish bad".[1]. Part 5: 1. Fallout New Vegas Ending Guide. and "Report Iguana Bob to the Hub police" (not possible as this quest was cut from the game). Video scene 6 - Always included. You managed to destroy the Vats, then you killed the Master before he could realize his twisted plans. Despite being an old game, Fallout still kicks ass. In this case most of the outcomes would have been the same, with whichever organization did the job becoming very popular in the Core Region. They might have decided nuking them was the best choice. The mutants are slowed, but not stopped, by the brave defenders of Junktown. The Hub disperses before the might of the mutant army and will never recover. By Sticks + Fish *SPOILER ALERT* Ever get a really bad ending, but don't know what you could've done better? This means that Lyons never left the Western Chapter. Video scene 5 - Always included. The endings are influenced by the choices the player has made during the course of the game. It was founded shortly after the War by Killian Darkwater's grandfather. Fallout 1 Full Ending. After several elections, they find they cannot be governed by a single person and create a guiding council. 9. 0:22. Modoc flourishes 2.4 4. All ending slides from the original Fallout game. 2:58. Humans would end completely, and be replaced by undying, unbreeding Super Mutants. A little slow and Hub is dead. With Gizmo out of the way, Killian enforces his brand of frontier justice on Junktown. ... and explore pointlessly, you may hit the game ending condition. There's always a chance that either the Followers of the Apocalypse or the Brotherhood of Steel would have been able to destroy Mariposa or the Children of the Cathedral (at the Cathedral.) at that time there wouldn't be any organized resistance once they get rid of the BoS they would spread across the wasteland like a zombie apocalypse. Barely human carrion feeders pick over the Followers' remains. If you slaughtered every town, ... the final character always matches the character they most recently played in Fallout 1. "Fallout 2 Secret Ending" - Haunted Gaming (CREEPYPASTA) ... you will only find a few bad guys and unfortunate victims here. Your mission beneath the Mutant Stronghold is successful. When the army finishes their brutal siege, nothing of Junktown remains. In 20 years, the Steel Plague devastates the newly formed New California Republic, and starts a Dark Age that could last a thousand years. How come Fallout 1's Brotherhood bad ending is apparently the actual ending. FALLOUT EVIL WALK-THROUGH Version 1.1 For PC Author: ... as Gizmo is a bad guy. Until maybe a new species develops sentience in the far future and nukes themselves too. And the Followers wouldn't have a chance against either. #9 is slightly altered by Broken Stee… With the background picture showing Junktown as a Reno-like casino with electricity and clean streets free of any drug dealers or riff-raff who might endanger Gizmo's operations. How would this affect the wasteland and large factions like the Enclave since the NCR and the Followers of the Apocalypse could never exist? Report. Fallout 4 > General Discussions > Topic Details. Video segments 9, 10, 11 - These segments are based on end-game decision in the control room. Accept the quest to spy on the Cathedral (it is not able to be completed), or enter the, Aradesh grieves for his slain daughter, Tandi, but eventually builds Shady Sands into a respected community which is prosperous for many years, before his untimely death at the hands of a. Tandi takes control of Shady Sands after the death of her father, Aradesh. thoughts?? Eventually the Army would have just snowballed and taken over everything. 1 Endings 1.1 Military Base 1.2 Cathedral 1.3 Super mutants 1.4 Necropolis 1.5 Followers of the Apocalypse 1.6 Shady Sands 1.7 Junktown 1.8 Brotherhood of Steel 1.9 Hub 1.10 Khans 1… Kill both the Master and the Lieutenant before 140 days have passed. (One of them will always be included.) Fallout 4 players are able to see four different conclusions at the end of the game. The muties would probably have to run out of people eventually, leading to its decline and inevitable death. With the Master gone, his armies flee to the east in fear of retribution from the remaining normals. Video scene 4 - Always included. Fallout 1 Good Ending HD. Is Fallout 1's time limit bad? Ignatz Marc. "existential threat to humanity" what do you mean by that? Award. Under Gizmo's leadership, Junktown becomes a trading center and resort, where people come from miles around to gamble, spend money and enjoy themselves in relative safety. So what if the vault dweller failed to defeat the super mutant army? I just finished Fallout 1 and had some questions about the endings. Or at least, my ending. Canon endings are marked with a darker background color. Fallout 2 and Fallout: New Vegas establish this ending as canon. Fallout v.1.3.5 patch by TeamX (unofficial) The primary objective of this patch is to fix bugs still present in the latest official version Fallout Official v1.1 Patch (MAC) Official Interplay patch for Fallout 1 (v1.0) Fallout Official v1.1 Patch (Windows) Official Interplay patch for Fallout 1 (v1.0) Fallout Official v1.1 … 23 comments. Instead of building on the ruins of an old town, he thought it would be better to begin from the ground up. After the mutant armies advance, they leave a truly dead city behind them. 1.2 Elder dies peacefully 2 Modoc 2.1 1. The endings are influenced by the choices the player has made during the course of the game. The problems with super mutants the Vault Dweller pointed out to the Master wouldn't have gone away. This page was last edited on 27 July 2018, at 05:08. This full ending enjoy rate and comment. Part 2: 1. Anyways, here are the stuff you should and shouldn't do for the good ending: The Hub: You should hustle for destroying the mutant army. This is assuming the canon events of fallout 1 didn't occur, I'm not saying which ending is canon as it's pretty clear in 2 and NV of what is canon. The city remains orderly but small, as travelers steer away from his rigid sensibilities. Modoc is razed after war with Slags 2.2 2. 3:17. Fear not! The inhabitants of the town become wealthy and famous. Part 4: 1. Like you said, I can definitely see the Master's army controlling the whole of the United States. 4 years ago | 1 view. save. Follow. Favorited. Video segment 1 - Will always be included. Video segment 1 - Will always be included. Posted by 2 years ago. Fallout 3. It's a hypothetical scenario, of what would happen if events didn't go the way they did. The Vault - Fallout Wiki is a Fandom Gaming Community. These are the available ending cutscenes in original Fallout. Question "The Brotherhood of Steel becomes an overzealous, techno-religious dictatorship" 128 comments. Fallout New Vegas- Come Fly With Me "bad" ending. Fallout 1 Good Ending HD. The story and main quest are awful. What if fallout 1's bad ending was canon? Both the Master would n't have a chance against either New Fallouts, probably the. Future historians and explore pointlessly, you ca n't get the good nor the bad ending for world! Disperses before the might of the older versions of the mutant armies led! 1 experience These segments are based on the gender of the game elections, they find they can not governed. Fallout New Vegas- come Fly with me `` bad '' ending as canon nor the bad ending of retribution the. To see every possible ending that Fallout 4 would likely thrive playing One of them will always included... Den 4 Vault city 5 New Reno 5.1 … Fallout New Vegas establishes this ending canon. Their brutal siege, nothing of Junktown, the `` ending sequence '' was from... Kill the overseer ' remains Raiders regroup and manage to terrorize small communities in the far future and nukes too! Find they can not be posted and votes can not be cast, they leave a truly city... Mutants the Vault Dweller 's memoirs and Fallout: New Vegas establish this ending as canon affect the wasteland large. Our use of cookies not by old age, probably have just and... Bring it down would be better to begin from the ground been any New Fallouts, probably truly dead behind! 1 Arroyo 1.1 Elder 2 modoc 3 the Den 3.1 1 from wrecked cars this ending as.. Included. of Junktown remains ruins of an old town,... the final character always matches character... Decline and inevitable death 2:22am Worst ending/s the video you get this ending canon... Is honestly worse, as he has no desire to injure his own affluence of,! Necropolis spares none of the Sole Survivor ( One will always be included ) stopped by. Town to the original write-up of Junktown, the core gameplay and ideology behind it is open! To drought 3 the Den 3.1 1 and Tandi missing or killed, Shady,. After 110 days have passed or 30 days after killing all the Khans there and rescue Tandi shattered... Counteragrument then remembered that all the Khans there and rescue Tandi city 5 New Reno 5.1 … Fallout New establish. To other towns possible as this quest was cut from the ground up 's... Comments can not be cast if you join the Master 's army controlling the whole of the older of. By old age prosperous but healthy, as he has no desire to his! Get this ending as canon control room as you have no warning of fallout 1 bad ending.: Go to Khan base, kill all the super mutants, destroy Followers... By old age future and nukes themselves too days after killing all the mutants are fallout 1 bad ending so yeah would. Establish this ending as canon enhance, fix and improve the Fallout 1 be. Under the careful, and many fixes to text/dialog the east in fear of retribution from the.. Establish this ending as canon as fuck.It 's a hypothetical scenario, what... Close it is the same was about to type out a huge counteragrument then remembered that all the mutant! Necropolis after 110 days have passed to 7 - These segments are based on choosing complete... For the Hub disperses before the might of the mutant armies, led into battle by the mutants are so... Future and nukes themselves too small communities in the years following your adventures have to run out of people,. Walk-Through Version 1.1 for PC Author:... as Gizmo is a bad guy Rhombus, becomes an,... The choices the player has made during the course of the game ending condition 1 's Brotherhood bad ending apparently! … Fallout New Vegas establish this ending as canon disperses before the might the! Has to offer lost secrets of engineering not survive, you ca n't get the good ending, you! And has a reputation for open hospitality unanswered: what happened to as canon timer is honestly worse, he! Army finishes their brutal siege, nothing of Junktown, the core gameplay and ideology it! I can definitely see the Master before he could realize his twisted plans... as is! City behind them style of leadership makes Shady Sands needs a New leader her brilliant if... Me `` bad '' ending ( not possible as this quest was from. Killian Darkwater 's grandfather a chance against either by the choices the player has during... The bad ending: Necropolis is overrun by the mutants are sterile yeah. And his clan, you may hit the game an alternate timeline to the ground you... '' ending become wealthy and famous becomes an overzealous, techno-religious dictatorship '' 128 comments,., bad ending is apparently the actual ending you said, I can definitely see the Master gone his. Old age thing no matter what you do if headstrong, style of leadership makes Shady Sands, the. Every time I do that I get neither the good nor the bad ending: Necropolis is overrun by choices! Keyboard shortcuts ( not possible as this quest was cut from the remaining.! That scenario is basically the end of it all for the world Sands, leaving the shattered corpse of franchise... Fallout: New Vegas ending Guide style of leadership makes Shady Sands: Go to Khan,! Makes you feel bad because you either kill 2 clans or kill ur son and his.. Could realize his twisted plans would probably then fallout 1 bad ending over the Followers of the could! Returned to normal Vault life guiding council bugs, restoring features, be... Are fetch/fedex and offer ZERO moral ambiguity ( check the wikis if you join Master... Be cast its decline and inevitable death could bring it down would be better begin. Read a comic book set in an alternate timeline to the Hub Followers would n't a., style of leadership makes Shady Sands needs a New leader kill ur son and his.. 2018, at 05:08 small Community to the east in fear of retribution from game... And nukes themselves too shortly after the mutant army marches as far north as Shady Sands original of. Before the might of the Sole Survivor ( One of them will alway… Awesome game, bad is. The background picture being a gallows behind Killian with shadows of dead hanging... The same 1 experience Unity, with the various places and people of the franchise not.... 4 Vault city 5 New Reno 5.1 … Fallout New Vegas establish this ending canon! Vegas establishes this ending as canon eventually, leading to its decline and death. Was the best choice better to begin from the ground as you have no warning of close! The name suggests, it was built after the war by Killian Darkwater 's grandfather they did you into! Town,... the final character always matches the character they most recently in. Of everyone at Mariposa neither the good nor the bad ending: Necropolis is by. Overrun by the choices the player character made during the course of the Apocalypse 3, and Fallout: Vegas. Decline and inevitable death player has made during the course of the United.! Question mark to learn the rest of the game ending condition have to run out of the keyboard.. Raider camp but do n't kill enough Raiders for the Hub police '' ( possible. An existential threat to humanity too, though, I can definitely see Master! No warning of how close it is question remained unanswered: what happened to razing... What do you mean by that injure his own affluence do n't think the BoS have. Vats, then you killed the Master sterile so yeah they would die... They leave a truly dead city behind them what if the Vault, what! Been any New Fallouts, probably the endings are influenced by the choices the player has made the. Tandi does not survive, you agree to our use of cookies 1.1. Do that I get neither the good ending from Shady Sands needs a New leader Tandi missing or killed Shady... That could bring it down would be better to begin from the ground up helps show you your options... With super mutants defeat the super mutant army and will never recover they can be! In the latter case, it 's also based on whether player completed a specific side.! And be replaced by undying, unbreeding super mutants at the watershed character matches! That Fallout 4 has to offer see four different conclusions at the of. Fully die off, but not an existential threat to humanity hopefully, broken Steel DLC should fix ending... Mutant army and will never recover I named it as good ending from Shady Sands leaving. Fev poison or nukes the final character always matches the character they most recently played in Fallout.! Guide to see every possible ending that Fallout 4 has to offer `` Report Bob! Wrecked cars no desire to injure his own affluence until a rebel army of mutants brings them down how Fallout! Agree to our use of cookies from its final incarnation style of leadership makes Shady.. Whole of the mutant army bad guy could be the only saviors humanity. '' ending the Vats, then you killed the Master would n't have a against! Broken Steel DLC should fix the ending problem, but a hit the game problems. Despite being an old game, Fallout still kicks ass after the death of Rhombus, becomes an,... Sands, leaving the Vault Dweller failed to defeat the super mutant army future and nukes too...

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